Virtual NASCAR Racing Simulation

Highlights

  • Race systems used for horse racing in Unreal Engine 5 applied to NASCAR style car racing.
  • Added configurable starting grid actor.

Responsibilities

  • Analysis, design, development, testing.
  • Lead developer of whole solution.

Solution

Technologies: C++, Unreal Engine 5, Visual Studio, Xcode, Windows, macOS

Achievements

  • No vehicle specific functionality was required due to the flexibility of the race systems previously developed.
  • Zero crashes or issues raised in production.