Virtual NASCAR Racing Simulation
Highlights
- Race systems used for horse racing in Unreal Engine 5 applied to NASCAR style car racing.
- Added configurable starting grid actor.
Responsibilities
- Analysis, design, development, testing.
- Lead developer of whole solution.
Solution
Technologies: C++, Unreal Engine 5, Visual Studio, Xcode, Windows, macOS
Achievements
- No vehicle specific functionality was required due to the flexibility of the race systems previously developed.
- Zero crashes or issues raised in production.